Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Hall of Knowledge > The Campfire > Warrior

Notices

Reply
 
Thread Tools Display Modes
Old Aug 14, 2009, 09:57 AM // 09:57   #1
Pre-Searing Cadet
 
Join Date: Aug 2009
Advertisement

Disable Ads
Default Godmode with prophecies and factions

Hello, I recently started a warrior. I thought about making a warrior's endurance or a godmode build, but I only have factions and prophecies available (I chose godmode). Could you help me with it? (started the warrior in prophecies)

Dragon slash
Sever artery
Gash
Save yourselves
Healing signet (in case of soloing, otherwise it will be a skill suited just for the mission)
Frenzy/Tiger stance
Ress signet
FGJ

With like 14-16 swordmanship and rest into tactics

How does it look?
digitaldigital is offline   Reply With Quote
Old Aug 14, 2009, 10:38 AM // 10:38   #2
Krytan Explorer
 
Picuso's Avatar
 
Join Date: Dec 2006
Location: far far away
Profession: W/
Default

For only prophecies and factions it looks good.

But, if you are using frenzy, you will need Rush to cancel it.

And, 14 swordmanship 13 str 4 tacts will be better, IMHO (or maybe 14/10/10)
Picuso is offline   Reply With Quote
Old Aug 14, 2009, 10:44 AM // 10:44   #3
Jungle Guide
 
kupp's Avatar
 
Join Date: Feb 2008
Location: The Shiverpeaks
Guild: [KISS]
Profession: W/
Default

I'm gonna say that using Frenzy on that build is a terrible idea, with the armor boost on your party members means you'll be the one with less armor, wich means you'll be targeted by the AI more than anyone else, beeing already hard on the warrior. Adding a double damage received will only make it worse.
kupp is offline   Reply With Quote
Old Aug 14, 2009, 10:52 AM // 10:52   #4
Krytan Explorer
 
TalanRoarer's Avatar
 
Join Date: Apr 2007
Location: Manchester, England
Guild: Gil Worz Is Srs [Bsns]
Profession: N/A
Default

Quote:
Originally Posted by kupp View Post
I'm gonna say that using Frenzy on that build is a terrible idea, with the armor boost on your party members means you'll be the one with less armor, wich means you'll be targeted by the AI more than anyone else, beeing already hard on the warrior. Adding a double damage received will only make it worse.
I agree, in PvE Frenzy is bad.
Try to stick to any other IAS's that you can use, its a shame you can't access Flail.
TalanRoarer is offline   Reply With Quote
Old Aug 14, 2009, 11:47 AM // 11:47   #5
Furnace Stoker
 
draxynnic's Avatar
 
Join Date: Nov 2005
Guild: [CRFH]
Default

Quote:
Originally Posted by BenC777 View Post
I agree, in PvE Frenzy is bad.
Try to stick to any other IAS's that you can use, its a shame you can't access Flail.
You could use Flurry - with most of your damage likely coming out of Dragon Slash anyway, you still come out ahead.
draxynnic is offline   Reply With Quote
Old Aug 14, 2009, 11:50 AM // 11:50   #6
Permanently Banned
 
Calista Blackblood's Avatar
 
Join Date: Oct 2007
Location: Northern Ireland
Guild: Nowhere To Run Nowhere To [Hide]
Profession: N/
Default

If you can't contribute sensibly please don't contribute at all.
__________________
The best goodbyes are like a knife in the dark: short, simple and to the point
Calista Blackblood is offline   Reply With Quote
Old Aug 14, 2009, 01:21 PM // 13:21   #7
Will Bull's Strike for $!
 
_Nihilist_'s Avatar
 
Join Date: Apr 2006
Location: Isle of the Dead
Default

Quote:
Originally Posted by kupp
I'm gonna say that using Frenzy on that build is a terrible idea, with the armor boost on your party members means you'll be the one with less armor, wich means you'll be targeted by the AI more than anyone else, beeing already hard on the warrior. Adding a double damage received will only make it worse.
Your Monks must not know how to Pre-Prot. Yes, Frenzy = Double Damage Taken, but Prot Spirit = no more than 10% max hp lost when you take damage.

Be brave, run Frenzy. If your Monks can't learn how to Prot you, get new Monks, or micro your Heroes.

Quote:
Originally Posted by draxynnic View Post
You could use Flurry - with most of your damage likely coming out of Dragon Slash anyway, you still come out ahead.
Sure, you'd be able to maintain, but you'd have to have a Zealous Sword, no questions. Otherwise, you're going to eat through your energy in short order, and then, no more IAS.
__________________
Warrior for Hire
_Nihilist_ is offline   Reply With Quote
Old Aug 14, 2009, 01:34 PM // 13:34   #8
Furnace Stoker
 
draxynnic's Avatar
 
Join Date: Nov 2005
Guild: [CRFH]
Default

True. Or think of the IAS as part of an adrenaline engine rather than something that has to be maintained - which is of course a compromise, but possibly one that can be afforded better than the drawbacks of the alternatives.

Prot Spirit+Frenzy is a viable choice, but if he doesn't have Nightfall or EOTN he doesn't have heroes, and if he did have heroes he'd have Flail and Drunken Master as options.
draxynnic is offline   Reply With Quote
Old Aug 14, 2009, 06:01 PM // 18:01   #9
Tea Powered
 
Xenomortis's Avatar
 
Join Date: May 2008
Location: UK
Profession: N/
Default

Quote:
Originally Posted by BenC777 View Post
I agree, in PvE Frenzy is bad.
In PvE, you can run Frenzy no problems. Micro a prot spirit on yourself with a hero if you come under fire and activate your cancel if the excrement collides with the air con.

For the OP though, microing a hero is not an option. If you're playing NM, then Frenzy is fine with a cancel. If you're with humans, Frenzy is fine (without a cancel if they're good).
If you're H/Hing anything hard, then Frenzy isn't such a great option for you.
Tiger Stance has a lot of downtime though. Flurry is sort of an option I suppose - it only reduces your autoattack damage.

As for specs, don't bother with Tactics and don't bother with Heal Sig. Honestly, the henchmen monks are sufficient for most of the game.

12+1+1/2 Sword Mastery - I wouldn't recommend a spec of 16 on a frontliner.
12+1 Strength
Xenomortis is offline   Reply With Quote
Old Aug 15, 2009, 07:00 PM // 19:00   #10
Pre-Searing Cadet
 
Join Date: Aug 2009
Default

Thanks alot for your help guys =). Really appreciated! I am currently using berserker stance to get DS up running. Frenzy in use atm, but I just reached Yak's bend and with 5+ mobs beating on me I still have a hard time surviving. So I guess I'll go flurry... if my healer doesn't get better skills. The other warrior tend to hit mobs without getting hit, I wonder how :P

But well, thanks
digitaldigital is offline   Reply With Quote
Old Aug 15, 2009, 09:41 PM // 21:41   #11
Forge Runner
 
Reverend Dr's Avatar
 
Join Date: Dec 2005
Guild: Super Fans Of Gaile [ban]
Profession: W/
Default

If you are at Yak's bend, then there is no reason to be using Save Yourself at all. The healer NPC's can keep up with their damage just fine and SY just ends up being a waste of adrenaline. Just spam attack skills and kill things fast. Frenzy should not be a problem at that point. Make sure you swap stance out of frenzy if mobs start attacking on you.
Reverend Dr is offline   Reply With Quote
Old Aug 16, 2009, 02:40 AM // 02:40   #12
Administrator
 
Marty Silverblade's Avatar
 
Join Date: Jun 2006
Default

Quote:
Originally Posted by digitaldigital View Post
The other warrior tend to hit mobs without getting hit, I wonder how :P
The mobs realise you're taking more damage so their attention is given to you rather than him.
__________________
Marty Silverblade is offline   Reply With Quote
Old Aug 16, 2009, 08:03 AM // 08:03   #13
Jungle Guide
 
Join Date: Feb 2009
Location: RAH
Guild: Close Enough [XVII]
Profession: W/A
Default

Frenzy works in pve, but you should bring rush to cancel it.

Sever/gash is underrated and pretty good on that build, and you've got save yourselves.

Healing signet sucks, get rush as soon as you get to like ice tooth cave because you really need it.

Buy the other campaigns, there's so much you're missing out on.
Lux Aeterna is offline   Reply With Quote
Old Aug 16, 2009, 08:17 PM // 20:17   #14
Forge Runner
 
Reverend Dr's Avatar
 
Join Date: Dec 2005
Guild: Super Fans Of Gaile [ban]
Profession: W/
Default

Quote:
Originally Posted by Marty Silverblade View Post
The mobs realise you're taking more damage so their attention is given to you rather than him.
Actually its probably because Thom has higher armor at this point. Players don't get better armor until Lion's Arch (at which point he should just port over to cantha for max armor), but the henchmen get an armor boost at Yak's and for the remainder of the upper shiverpeaks.

Mob's don't recognize damage being delt, nor do they recognize the effects of frenzy/primal/frenzied defense.
Reverend Dr is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 01:05 PM // 13:05.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("