Aug 14, 2009, 10:38 AM // 10:38
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#2
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Krytan Explorer
Join Date: Dec 2006
Location: far far away
Profession: W/
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For only prophecies and factions it looks good.
But, if you are using frenzy, you will need Rush to cancel it.
And, 14 swordmanship 13 str 4 tacts will be better, IMHO (or maybe 14/10/10)
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Aug 14, 2009, 10:44 AM // 10:44
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#3
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Jungle Guide
Join Date: Feb 2008
Location: The Shiverpeaks
Guild: [KISS]
Profession: W/
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I'm gonna say that using Frenzy on that build is a terrible idea, with the armor boost on your party members means you'll be the one with less armor, wich means you'll be targeted by the AI more than anyone else, beeing already hard on the warrior. Adding a double damage received will only make it worse.
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Aug 14, 2009, 10:52 AM // 10:52
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#4
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Krytan Explorer
Join Date: Apr 2007
Location: Manchester, England
Guild: Gil Worz Is Srs [Bsns]
Profession: N/A
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Quote:
Originally Posted by kupp
I'm gonna say that using Frenzy on that build is a terrible idea, with the armor boost on your party members means you'll be the one with less armor, wich means you'll be targeted by the AI more than anyone else, beeing already hard on the warrior. Adding a double damage received will only make it worse.
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I agree, in PvE Frenzy is bad.
Try to stick to any other IAS's that you can use, its a shame you can't access Flail.
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Aug 14, 2009, 11:47 AM // 11:47
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#5
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Furnace Stoker
Join Date: Nov 2005
Guild: [CRFH]
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Quote:
Originally Posted by BenC777
I agree, in PvE Frenzy is bad.
Try to stick to any other IAS's that you can use, its a shame you can't access Flail.
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You could use Flurry - with most of your damage likely coming out of Dragon Slash anyway, you still come out ahead.
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Aug 14, 2009, 11:50 AM // 11:50
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#6
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Permanently Banned
Join Date: Oct 2007
Location: Northern Ireland
Guild: Nowhere To Run Nowhere To [Hide]
Profession: N/
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If you can't contribute sensibly please don't contribute at all.
__________________
The best goodbyes are like a knife in the dark: short, simple and to the point
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Aug 14, 2009, 01:21 PM // 13:21
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#7
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Will Bull's Strike for $!
Join Date: Apr 2006
Location: Isle of the Dead
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Quote:
Originally Posted by kupp
I'm gonna say that using Frenzy on that build is a terrible idea, with the armor boost on your party members means you'll be the one with less armor, wich means you'll be targeted by the AI more than anyone else, beeing already hard on the warrior. Adding a double damage received will only make it worse.
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Your Monks must not know how to Pre-Prot. Yes, Frenzy = Double Damage Taken, but Prot Spirit = no more than 10% max hp lost when you take damage.
Be brave, run Frenzy. If your Monks can't learn how to Prot you, get new Monks, or micro your Heroes.
Quote:
Originally Posted by draxynnic
You could use Flurry - with most of your damage likely coming out of Dragon Slash anyway, you still come out ahead.
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Sure, you'd be able to maintain, but you'd have to have a Zealous Sword, no questions. Otherwise, you're going to eat through your energy in short order, and then, no more IAS.
__________________
Warrior for Hire
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Aug 14, 2009, 01:34 PM // 13:34
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#8
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Furnace Stoker
Join Date: Nov 2005
Guild: [CRFH]
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True. Or think of the IAS as part of an adrenaline engine rather than something that has to be maintained - which is of course a compromise, but possibly one that can be afforded better than the drawbacks of the alternatives.
Prot Spirit+Frenzy is a viable choice, but if he doesn't have Nightfall or EOTN he doesn't have heroes, and if he did have heroes he'd have Flail and Drunken Master as options.
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Aug 14, 2009, 06:01 PM // 18:01
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#9
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Tea Powered
Join Date: May 2008
Location: UK
Profession: N/
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Quote:
Originally Posted by BenC777
I agree, in PvE Frenzy is bad.
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In PvE, you can run Frenzy no problems. Micro a prot spirit on yourself with a hero if you come under fire and activate your cancel if the excrement collides with the air con.
For the OP though, microing a hero is not an option. If you're playing NM, then Frenzy is fine with a cancel. If you're with humans, Frenzy is fine (without a cancel if they're good).
If you're H/Hing anything hard, then Frenzy isn't such a great option for you.
Tiger Stance has a lot of downtime though. Flurry is sort of an option I suppose - it only reduces your autoattack damage.
As for specs, don't bother with Tactics and don't bother with Heal Sig. Honestly, the henchmen monks are sufficient for most of the game.
12+1+1/2 Sword Mastery - I wouldn't recommend a spec of 16 on a frontliner.
12+1 Strength
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Aug 15, 2009, 07:00 PM // 19:00
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#10
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Pre-Searing Cadet
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Thanks alot for your help guys =). Really appreciated! I am currently using berserker stance to get DS up running. Frenzy in use atm, but I just reached Yak's bend and with 5+ mobs beating on me I still have a hard time surviving. So I guess I'll go flurry... if my healer doesn't get better skills. The other warrior tend to hit mobs without getting hit, I wonder how :P
But well, thanks
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Aug 15, 2009, 09:41 PM // 21:41
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#11
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Forge Runner
Join Date: Dec 2005
Guild: Super Fans Of Gaile [ban]
Profession: W/
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If you are at Yak's bend, then there is no reason to be using Save Yourself at all. The healer NPC's can keep up with their damage just fine and SY just ends up being a waste of adrenaline. Just spam attack skills and kill things fast. Frenzy should not be a problem at that point. Make sure you swap stance out of frenzy if mobs start attacking on you.
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Aug 16, 2009, 02:40 AM // 02:40
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#12
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Administrator
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Quote:
Originally Posted by digitaldigital
The other warrior tend to hit mobs without getting hit, I wonder how :P
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The mobs realise you're taking more damage so their attention is given to you rather than him.
__________________
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Aug 16, 2009, 08:03 AM // 08:03
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#13
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Jungle Guide
Join Date: Feb 2009
Location: RAH
Guild: Close Enough [XVII]
Profession: W/A
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Frenzy works in pve, but you should bring rush to cancel it.
Sever/gash is underrated and pretty good on that build, and you've got save yourselves.
Healing signet sucks, get rush as soon as you get to like ice tooth cave because you really need it.
Buy the other campaigns, there's so much you're missing out on.
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Aug 16, 2009, 08:17 PM // 20:17
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#14
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Forge Runner
Join Date: Dec 2005
Guild: Super Fans Of Gaile [ban]
Profession: W/
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Quote:
Originally Posted by Marty Silverblade
The mobs realise you're taking more damage so their attention is given to you rather than him.
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Actually its probably because Thom has higher armor at this point. Players don't get better armor until Lion's Arch (at which point he should just port over to cantha for max armor), but the henchmen get an armor boost at Yak's and for the remainder of the upper shiverpeaks.
Mob's don't recognize damage being delt, nor do they recognize the effects of frenzy/primal/frenzied defense.
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